Enterprise Wearables: The Opportunity in Industrial Hardware

The current buzz word IIoT (Industrial Internet of Things) or as some refer to it as “Industry 4.0,” is increasingly growing in influence. It’s the computerization of industrial processes, and it’s expected to be big.

Vandrico is in the business of developing software that makes data a sixth sense. We do this by gathering data and translating it into actionable insights aimed at improving safety and productivity.

To achieve this, we need wearable devices that can meet our industrial clients' standards. Nowadays, Fitness and Lifestyle wearable tech devices have the most available options. The problem is that most of them are designed for consumers. This consumer-focused technology brings risks involving privacy, security, functionality, and durability. Although these issues may not be a problem in everyday fitness settings, they could be detrimental in industrial environments.

The problem we are facing in today’s industrial sector is the shortage of suitable wearable technology devices. In fact, our wearable database contains only 39 devices in the industrial category. And of these, Vandrico has deemed only a handful suitable for our clients’ environments. This is a steep contrast to the 251 lifestyle devices.


Average Price of Wearable Devices vs Number of Available Devices


Another setback for wearable devices in the industrial sector is that they have a significantly higher price point. The cost of these devices is over twice as much as those in the medical sector and about seven times as much as those intended for everyday use. This fact demonstrates a massive opportunity for growth in the industrial hardware sector of the wearable technology market.

We believe that now is the time for enterprises to invest in wearable technology. The Industrial Internet of Things (IIoT) revolution that we have all heard about is happening now.

Through effective implementation of wearable devices, the future of enterprises will be smarter, safer, and better connected. We are eagerly looking forward to seeing what wearable devices will hit the market in the near future.

At Vandrico, we recognize the challenges delaying the implementation of wearable devices in the workplace. We would like to accelerate the IoT revolution through collaboration with hardware manufacturers.

Do you have an industrial wearable device that you believe can pass our one-week durability test in an underground mine? If so, then we want to hear from you!


This is an opportunity to:

  • Be the chosen hardware manufacturer for a full mining project, deployment in Q1 2017

  • Be featured on our Wearables Database

  • Receive in-field enterprise user feedback


Applications are open until August 30, 2016

Finalist will be selected on September 6, 2016


Finning taps Vandrico to Drive Safer Productivity

Vandrico’s Connected Worker Platform is set to drive Safer Productivity for Finning, the world’s largest distributor of Caterpillar equipment.

Vandrico and Finning are bringing together multiple enterprise systems and data sources to deliver actionable intelligence to the front line worker and real-time process visualization to management. 

Whether it’s in a repair bay or on a field service worker, Connected Worker removes process bottlenecks, delivers context aware information and improves the moment to moment safety of workers using wearable technology. 

Working closely with Finning Digital, we identified three high impact use cases. 

  1. Dynamic job hazard assessments. Designed to increase compliance and make sharing hazards and mitigations easier across teams.
  2. Virtual barricades. Providing better situational awareness to workers, notifying them of hazards and danger areas based on location.
  3. Frictionless time capture. No more paper timesheets, workers can automatically sign into work orders in a hands free way.  

Mechanics want to be pulling wrenches, not typing or filling out paperwork. Over the course of the next few months we will be testing several form factors including smart helmets to ensure we have the right device fit for Finning.

Take a look at this 4 minute video walking through the use cases. To learn how Connected Worker can make your company safer and more productive, contact us

Deloitte and Canada Post test Wearables for 'Scanning and Sorting'

Could leading Smart Glasses replace traditional scan & sort technology at Canada Post?

Canada Post wanted to know if Smart Glasses could beat the speed of their current technology in processing packages. Using Canary, and our scan and sort module, we integrated a variety of head mounted devices to the solution.

The results? Current smart glasses aren't built for this application and took much longer to register the bar code. 

A new solution: smart watch & ring scanner pairing

Instead, we integrated a Smart Watch, paired a ring-scanner with the watch, and started testing.

The result? Hands down, the best solution for scanning bar codes. The watch gives personalized instructions to each worker and acts as a hub for any connected devices necessary. In this case a bar code, in others, heart rate monitors etc.

The Smart Watch is the most effective digital hub, for locating, informing and integrating your workforce with your processes.  It is an open hub enabling the adding of new sensors or devices to your worker network.

Comparative solutions are more costly, bulky and non-ergonomic. In the end, this SmartWatch & Ring Scanner combination yields the fastest Scan & Sort results.

This 2 week experiment, demonstrates Vandrico's agile integration and user interface design process, at work. Quick iterations on the User Interface were made possible by our robust, Design Thinking based process and the Canary Software Suite. 


There’s No “Perfect Wearable." Here's Why.

The very first smartphone hit the market back in 1992. It was called Simon and it had a touchscreen and allowed you to send emails and faxes. Simon weighed over a pound and it’s battery lasted about an hour. As we all know now, it was just the tip of the iceberg.

There was a whole series of devices that succeeded Simon and that eventually led to the first iPhone in 2007. Over the span of 15 years, the technology went from rudimentary niche capabilities to ubiquitous and multipurpose. What happened over those 15 years?

Prior to the smartphone revolution there was the personal computer revolution. In the 80s we had a flurry of new hardware entering the market. Each with its own operating system and technology stack. The advancements were slower overall but the essence of the industry movement was the same. A paradigm shift was happening.

In both these cases what made the new hardware form factor go from questionably useful to indispensable was years of software development.

Each major paradigm shift creates a new gap between hardware capabilities and the software needed to fully utilize them. The personal computer seemed unimportant to most until the spreadsheet. The smartphone seemed like a niche product for high productivity business people until the app store. This is why when it comes to wearable technology everyone is searching for that “killer app” that will make it’s value obvious.

But something is different this time…

As much as history is repeating itself, this time the paradigm shift is also different. When computing went from machines the size of rooms to something that could sit on a desk, and then to something you could fit in your pocket, each time it was a new form factor. This time, we have over a dozen new form factors hitting us all at once.

Wristbands that can monitor your activity, glasses that can augment your realityshirts that can measure your vitals, shoes that can track your gait, pants that can measure your lactic acid, hats that can measure your fatigue, watches that can show you your texts: and this is just the beginning…

In my favourite TED talk, Choice, happiness and spaghetti sauce, Malcolm Gladwell explains how there is no “perfect Pepsi” only “perfect Pepsis”. Well the same has never been so true for ubiquitous technology; there is no “killer app” only “killer apps”; there will be no “perfect wearable” only “perfect wearables”.

Just like with the personal computer revolution, and the mobile computing revolution, for wearables to become mainstream software needs to catch up to the hardware. Unlike those revolutions though, the software doesn’t need to catch up to one new form factor, it needs to catch up to an ever increasing number of form factors.

So we need to write software. A lot of software.

“Software is eating the world.” - MARC ANDREESSEN

Vandrico CEO Uses Data to Show How Wearable Technology Will Change Our Lives

Vandrico is proud to share some of our key knowledge and insights with the local and international community.

On November 1st, 2014, Gonzalo Tudela, Co-founder and CEO at Vandrico, gave a data-driven presentation on how wearable technology will change our lives. Combining data from our database of wearable devices with research and consulting firms such as Deloitte, PwC, and Gartner, Gonzalo focused his presentation on current market dynamics and leading-indicators for adoption.

This showcased a deep understanding of the sector and it's near-term affects on enterprise and our healthcare sector. Vandrico would like to thank the team at TEDxSFU, and an independently organized TED-like event, for all of their hard work and dedication to such as successful event. To view the 14 minute talk, click play on the video below:

Due to a technical issue, one slide was not shown. The following is that mysterious missing slide:

Vandrico Presents to 42nd APPA Forum

This November Vancouver was host to the 42nd Asia Pacific Privacy Authorities Forum (APPA), held at the Morris J. Wosk Centre for Dialogue at Simon Fraser University’s downtown campus. The bi-annual, international event brings together privacy authorities from around the globe to discuss pertinent issues and strengthen international and interorganizational partnerships.

In attendance, over the course of the 3 day forum, were APPA members including Canada’s Privacy Commissioner, Daniel Therrien and the US Federal Trade Commission’s Counsel for International Consumer Protection, Guilherme Roschke.

Also present were a host of presenters and special guests invited by APPA, including:

  • Microsoft Chief Privacy Officer, Brendon Lynch;
  • Canada Post Chief Privacy Officer, Amanda Maltby;
  • Apple Head of Privacy Europe, Gary Davis;
  • Gonzalo Tudela, CEO at Vandrico
  • & Google General Counsel, Peter Fleischer.

Vandrico CEO Gonzalo Tudela’s presentation focused on the emerging and accelerating trends in the sphere of wearable technology. Vandrico’s in-house research indicates a looming explosion in the adoption rate of wearable technology in both the consumer and enterprise markets, with the prediction that enterprise will be the main driver of this growth.

This increased adoption at both the organizational and personal levels poses certain challenges. Consumers and individuals have expressed concern about their privacy, data security, erosion of human connection, and apparent threat to their autonomy – important issues for APPA members.

Even so, claims Tudela, the wearable technology wave is coming filled with transformative and exciting potential.

This November Vancouver was host to the 42nd Asia Pacific Privacy Authorities Forum (APPA), held at the Morris J. Wosk Centre for Dialogue at Simon Fraser University’s downtown campus. The bi-annual, international event brings together privacy authorities from around the globe to discuss pertinent issues and strengthen international and interorganizational partnerships.

Vandrico CEO Joins Wearables Panel at VEF

Last night, Vandrico CEO Gonzalo Tudela joined a panel of executives at VIFF’s Vancity Theatre charged with discussing the current state of wearable technology. The event also hosted lightning pitches – limited to 100 seconds – presented by promising Vancouver entrepreneurs looking for feedback on their respective endeavours. Pitchers included Christopher Chong (SST Wireless), Laura Moe (Tzoa), Louis-Victor Jadavji (Wiivv Wearables), Dallas Luther (Maker Labs), Sarah Goodman (iHeart) and Craig Slagel (RunGo).

Following the pitches, the floor was given over to the panel moderated by Pooya Kazerouni, President at Linquet. The topic: “Wearable Tech - What’s Hot?” The 160+ in attendance heard the personal insights of:

  • Dan Eisenhardt, President & CEO at Recon Instruments
  • Nadeem Kassam, Director at Zynik Capital Corporation
  • Sean Kerklaan, CEO at Fatigue Science
  • Gonzalo Tudela, CEO at Vandrico
  • Mark Gorelick, Director of Product Science & Innovation at Mio Global


Panelists shared their experiences related the challenges of participating in such a new industry, the benefits and nuances of doing business in Vancouver, securing the right talent, finding funding and more. The discussion concluded with a live Q&A.

This event brought together the top ranks of wearable tech in Vancouver, revealing just how diverse and burgeoning the local industry is with a bright view on where it’s headed.

How Are Wearables Affecting the Workplace?

If you have heard the buzz about Google Glass, the Apple Watch or the FitBit, then you have heard about wearable technology. These devices are part of a new wave called the Internet of Things (IOT) or “Smart Everything,” referring to the increasing connectivity between humans and information from objects around us.

Wearable technologies are devices that are worn on the body, controllable (either actively, such as through buttons or voice commands, or passively, such as with a heartbeat) and enhance the user’s experience (through augmenting knowledge, facilitating learning or simplifying communication).

And wearables are now entering the workplace, bringing a long awaited evolution to enterprise operations.

But along with enhancing human abilities, wearable technology is also bringing new opportunities and challenges — such as finding a balance with data privacy concerns.


While smartphones and computers have revolutionized the office, wearables are bringing a new revolution to millions of deskless employees:

Activity monitors:

Activity bands are the most basic form of wearable devices on the market. However, they provide the most immediate impact for employees and their organizations. An activity monitor can measure activity, heart rate and other health-related data.

These devices allow for the tracking of an individual worker’s bodily behaviour, which can be translated into useful data.

More advanced versions of these devices, such as the Readiband by Fatigue Science, pair basic activity monitoring with a proprietary algorithm to turn activity readings into information on fatigue levels. As an example, Fatigue Science conducted a study with Queensland Rail to assess and better understand employee fatigue and determine any timeframes of increased accident risk.

As a result, one rail car control centre reduced fatigue-related risk by 39 per cent while also improving productivity.

The Recon Instruments Snow or Vuzix M100, allow information to be delivered to workers both visually and handsfree. These devices are controlled by nods, clicks or voice commands.

Google Glass has already been brought into the workplace. Virgin Atlantic uses it to better serve VIP fliers as the technology gives staff useful data on customers’ itinerary and destination, while remaining subtle and non-invasive.

“The impact of wearable devices for us in this industry is going to be pretty massive,” said Dave Bulman, director of technology for Virgin Atlantic.

Gartner analyst Angela McIntyre calls the field-service industry “a billion-dollar opportunity.” Technicians, for example, can use wearable cameras to gain assistance with a problem they can’t fix themselves, solving an issue more quickly and potentially saving a return trip.


The Samsung Gear series, Pebble and Apple Watch are leaders in the SmartWatch category. They allow users to draw out important information, manage and analyze fitness data and, in some cases, listen to music, message friends or find directions.

The simple act of delivering a notification or other critical information is valuable to both employees and employers.

Motion Metrics in Vancouver, a company that provides advanced monitoring systems for the mining industry, has helped develop a platform that allows critical alerts and warnings to be sent directly to any mining employees wearing a SmartWatch.

When an alert comes from the system, it could save a mine up to $10 million by taking preventative actions and improve reaction times and system utilization by up to 33 per cent.

Barriers to Adoption

While the use-cases of these devices are promising, there are still hurdles to overcome. The battery life of some devices remains limited. A requirement for full deployment is these devices last a full workday — but most devices cannot achieve this.

Additionally, there is no hardware on the market that meets “intrinsically safe” safety standards — highly flammable work environments will have to wait.

Beyond hardware limitations, the most challenging problem to overcome is how to identify and deliver relevant information in a timely manner.

SmartWatches and HMDs have small screens and lack functional keyboards. Limiting data is the critical success factor for an organization. And activity monitors allow for the tracking of individual health data and analysis. The ability to collect and monitor workforce health data could allow employers to improve scheduling and workflow while preventing injuries or illness.

However, collecting individualized data raises numerous privacy concerns such as: Who stores and controls the data? How will it be used? How do we know it won’t be held against us?

So, are workers ready to give their employers access to such personal information?

In BP America’s experience, the answer might be yes. Last year, the company ran a pilot where it asked employees to wear activity monitors as part of a health and wellness program. Over 90 percent of employees voluntarily enrolled in the program — and they reported seeing benefits that ranged from weight loss to lower healthcare premiums.

The results of BP’s study seem to point to a workforce willing to forego privacy concerns in return for lower benefits costs and better health — only time will tell if it is indicative of the broader workforce.

Are you prepared for wearables in your workplace?

Vandrico Solutions can help you maximize your return with wearables in the workplace. 
Book a time to speak with one of our experts today


Wearable Device Pricing and Release Trends Q3.2014

33 Devices were added to the Vandrico Database over Q3 2014. This was within the expectation set in the Q2 report of “at least 30 new devices will be added to the database”. A similar projection of 30 new device additions to the database can be assumed for Q4 2014. In addition to adding devices, a focus was also placed on increasing the accuracy of devices in the Database. There are currently prices for 50% and release dates for 59% of devices on the database. This percentage should increase as the information for these devices are continuously updated over time.

Figure 1: Q2 & Q3 price distribution

The price distribution is becoming more positively skewed curve with a lower standard deviation. More consumer-oriented sub $400 are being introduced to the market as it seems this is the average limit that the consumer is willing to spend on a wearable device. Devices placed above $400 don’t necessarily have more features, rather they are very early market devices or their technology is not currently cost-effective enough to warrant a price in the consumer range.

As demand increases for wearable devices, manufacturing processes will become more efficient and therefore manufacturers can provide a lower price for manufacturing. This reduction in manufacturing costs will ease product developers into accepting a lower price point.

Figure 2: Devices released and search trends per quarter

This quarter’s releases totaled 27, which is a new record for devices released in a quarter. 23 devices are already slated for release during Q4. This number is expected to increase considerably as more devices are announced and released during the quarter. Viewing and processing the last three years of Google search trends data results in a strong correlation with devices released1. By extrapolating this data and using multiple plausible regression models, we can estimate between 27 and 32 devices will be released over Q4. This is a reasonable estimation according to Vandrico’s understanding of the market and previous performance trends.

The parallel increase in both product releases and search trends indicates that companies as well as people share an interest in wearables, but a bubble is not being formed. This is compelling evidence to support the theory that the werarable device market is not a temporary phase. However, there are a great deal of inflated expectations for wearable devices, but with the frequency of new devices hitting the market, the conversation is likely to quickly adjust as new information is gained through every device release.


Vandrico Partners with Canadian Telecom, Telus

Vandrico has partnered with Telus to bring wearable technology solutions to their enterprise clients.

The two companies will work together to solve IoT and operational challenges at organizations that currently utilize Telus' products and services.

"Wearable technology represents the world of tomorrow for many businesses. We trust the team at Vandrico to come up with solutions for enterprise clients that want to address their operational challenges." says Paola Telfer, Senior Strategic Account Manager at Telus.

Vandrico will be engaging Telus' enterprise clients using their proprietary Smart for Work™ innovation advisory program. The program is designed to identify difficult operational challenges that can be solved using IoT and Wearable Technology solutions. Vandrico's software platform, Canary, plays an important role in enabling rapid prototyping and fast user validation.

"We are excited to work with Telus and help drive IoT and wearable technology innovation in the Canadian enterprise market." says Vandrico's CEO, Gonzalo Tudela.

When Will 50% of the USA Own a Wearable Device?

On November 1st 2014 Vandrico's CEO, Gonzalo Tudela, will be speaking on the Granville Island Stage for TEDxSFU.

The topic of his talk is "How Wearable Technology will Change our Lives".

Along with addressing the current state of wearables, his data-backed talk aims predict the year and quarter in which half of the population will own a wearable device.

To learn more about the event please visit the TEDxSFU website.

Wearable Technology to Relay Information Technology

For industrial firms - and really any type of business - management Information Systems can simplify and accelerate information retrieval by storing data in a central location, and making it accessible via the network. Thanks to those systems, managers and other decision makers can come to quicker and more precise conclusions. Today, Info Systems have become exhaustive, accurate and indispensable. They allow companies to coordinate multiple operations, while striving for safety, efficiency and simply being on top of their game.


Wearable tech experts acknowledge the usefulness of these systems and are pushing the boundaries of technological capability to further enhance productivity and safety at work. Let us take an example to illustrate the possible improvements they are addressing: you are a manufacturing plant owner, and it is a busy day at the plant. Your field manager is an exceptional employee and is running up and down the floor, coordinating activities and ensuring that all tasks are properly executed. During the effervescence, a component in one of the machines detaches itself and falls in a turbine. Information Systems report the event to a computer located in the manager’s office, so that he or she can alert employee #1, who is responsible for this machine. However, at this time the manager is out of office assisting employee #2 with inventory. Your manager, even though qualified and competent, misses the alert. Employee #1 does not receive the signal and continues operating the machine, causing it to break down. As this happens, your company has just lost thousands, maybe millions, of dollars in repair expenses.

The window of opportunity researchers in wearable technology have unveiled lays in reducing the likelihood of missing any critical information, such as an anomaly in the production chain, which can cause million of dollars to fix. Now, the Information Systems available on the market are doing an amazing job and managers, as well as the workers on the field, can brilliantly perform their tasks. As the adage goes, “don’t fix it if it isn't broken”! Wearables do not aim to replace anyone; on the contrary, they would enhance workers capabilities and facilitate management decision making.

So this is happening... Businesses will soon be able to relay all operations-related critical data directly to their employees, by providing them with wearable devices. The devices to be utilized range from heads up displays to smart wristbands and other enhancing tools worn on the body. The wearable technology to be used will, of course, have to undergo thorough studies and be carefully chosen to be the least disruptive and the most efficient in a given workplace.

But what does this mean to industrials? Well, real-time communication between Info Systems and employees will be accurate, traceable and easily interpretable. The technology will empower employees and potentially increase their morale & productivity, while managers will continue to be a key factor in final decision making. Quicker responses to unexpected occurrences and decreased opportunity for missed alerts could potentially reduce lost-time injuries on the site, as well as costs.


As wearable technology is slowly turning its attention away from the already-proven health and mass communication markets to explore new opportunities, experts are progressively uncovering dozens of promising industrial applications that could revolutionize the way companies operate. To provide the right people with the right information at the right time is the goal of researchers. We are now witnessing an evolution from “systems designed for experts” to the aura of “expert systems”, which analyze and instantly broadcast user-friendly information to all workers and managers via wearables.

Microsoft, Facebook and Wearables: The Race of Giants

Today’s world of wearable technology is led by two types of companies. On one side remain the startups and “regular” firms, which keep on coming up with amazing devices for personal or industrial use. The other side is now hostage of long-time giants such as Facebook and Microsoft, fighting for an access to the acme of wearable technology and control over the global market. While Microsoft lately showed an image of a slow-mover, responding to trends rather than setting them, it can surely benefit from solid experience in the high-tech sector. Bill Gate’s titan shares the ring with Facebook, one of the most agile and resourceful companies of the 21st century, led by the brilliant Zuckerberg. So who will make it first to the finish line?

Microsoft recently acquired Osterhout Design Group (ODG) for $150 million. Even though we can regularly witness such transactions among these “superfirms”, there must be something special that Microsoft was the first to see in ODG.TechCrunch identified that critical IP Assets patents had been undergoing negotiations between the two firms since last year, and that the deal had finally been closed. It is believed they aim at producing see-through devices with workplace applications, which would also be usable in the consumer space.

On the other hand, Facebook spent $2 billions on acquiring Oculus Rift, the famous augmented-reality heads up display used in 3D gaming. The two recent partners believe in augmented reality as the next step toward a more connected future, and got everyone very curious about their soon-to-come revolution of gamers' virtual experience.

While Zuckerberg stated that “Microsoft hasn’t even gotten to the point where they have anything to demo.”, ODG’s CEO wonders why Facebook spent so much on a technology that “[is] not a standalone, complete computing solutions.” Both partnerships seem to be questioning each other’s motives for such alliances, and whether they will turn out to be successful. Needless to add that we do too! The tech-savvy community is surely excited about witnessing a duel of giants, competing in a quest for what might be the groundbreaking invention of the century.


3 Quotes Set to Change the Industry

Over the last 6 months, there has been a surge of interest for wearable technology. Search traffic on Google increased by more than 480%, attracting the attention of some high-level business authorities such as Deloitte, Gartner and UBS Bank. The recent “wearables surge” has led these companies to investigate.

As with any business-related new investigation, the main goal is to identify market potential and ROI. In this case the question was: how can wearables be used as a new profit-generating tool? Interestingly enough, these trendsetters quickly realized that beyond the well-established consumer market for wearables lied bigger opportunities for the industrial sector. They determined the following …

1) “Key users will be operations and supply workers, people who maintain expensive equipment in safety-conscious environments, and hands-on professionals in emergency situations.” - Deloitte Consulting LLP

According to Deloitte, wearables have clear benefits in the workplace, particularly in industrial operations. As complementary devices, they will likely become significant “hands-on” aids for workers. Increased safety and productivity will be the core motivations for implementing this technology. Deloitte understands that the industrial workforce must develop a symbiotic relationship with wearables to create a positive impact on a company’s bottom line.

2) “[Smart glasses] with augmented reality (AR) and head-mounted cameras can increase the efficiency of technicians, engineers and other workers in field service, maintenance, healthcare and manufacturing roles... Wearable technology could potentially save the field service industry alone $1 billion." - Gartner Inc.

Gartner elaborates further by highlighting the possibilities of Augmented Reality (AR) head-mounted wearable devices. AR heads up displays could provide workers with a fully immersive training experience by simulating operations and manual processes - all this within a virtual workplace environment. This could be an efficiency and safety booster, and the billion dollar savings cited by Gartner already make wearables an attractive industrial tool.

3)“Companies in the diversified industrial sector have begun to focus intently on the Industrial Internet. [General Electric] has embedded sensors on a wide variety of equipment [which] collect terabytes of data daily, and its analysis of this data aids in predictive maintenance, design/engineering of new equipment models [and] efficiency improvements.”UBS Bank

With “Industrial Internet”, UBS refers to the integration of sensors onto machinery and heavy equipment. Companies will now be able to integrate real-time machine-to-machine communication into their operations, and this will ultimately allow them to save time and money. Indeed, UBS mentions that industrial firms ready to seize the opportunity will likely benefit from an additional $500 billion EBIT every year.

The statements made by Deloitte, Gartner and UBS all prove that wearable devices are set to revolutionize the workplace. Whether companies are able to integrate wearables today or first lay the necessary foundation of the “Industrial Internet”, the interest is here. It is very exciting for wearables experts to observe such a shift toward a modernized and super connected industry.

Kickstarter's Top Ten Designer Dreams: Five Are Wearables

Research indicates that crowdfunding platforms funded more than a million projects thanks to over $2.7 billion in anonymous donations in 2012. This made it possible for many entrepreneurs to obtain proof of concept, early validation of their idea, or to receive pre-orders from potential customers, with the goal in mind to launch their product and start being profitable.

Kickstarter is the #1 crowdfunding website and breaks down its funding projects in 13 categories ranging from gaming and design to photography and technology. Interestingly enough, 5 out of the 10 top-funded design projects in 2013 were wearables devices:

#1. The all-time winner in terms of funds raised is the Pebble SmartWatch. Its developer intended to raise $100,000 and has now reached a total of $10,266,845! The watch is already available in stores such as Best Buy.

#2. The Dash Headphones, a smart device created by a German developer that tracks workout habits and facilitates communication while providing an outstanding audio experience, win the second place with a project funded at 1,120% for a total of $2,912,500 raised.

#3. The wireless Emotiv Insight headset monitor, which monitors brain activity and translates EEG into activable data that is easily understandable, was also successfully funded. Kickstarter helped its developer raise up to $1.6 million.

#8. The Omate TrueSmart wrist watch has raised a bit more than $1 million and was funded at 1,032% of its requested amount. The smart water-resistant watch uses Google Store applications and can also work independently.

#10. Finally, the “world’s smartest watch” Agent, that possesses incredible battery life and allows access to watch apps, has raised as much as $1,012,742.

Today, the public is aware of possible innovations and technological advances that can improve theirhealthlifestylework efficiency and safety. Tech-savvy followers of the wearable bubble want developers to satisfy those needs. By expressing their appetite for futuristic devices and taking part in crowdfunding activities on platforms such as Kickstarter, they allowed wearables to go from geeky fantasy to hot trend in less than a year.

Virtual Reality Company Occulus Raises another $75 Million

Oculus, the foremost leader in virtual reality development, has secured another $75 million in a Series B finding with a new lead investor, Andreessen Horowitz. Back in June Oculus raised $16 million to finish research and development on their first beta device, the Oculus Rift.

Although Oculus' primary target customer is the personal computer gamer, Vandrico sees significant potential to use the Oculus Rift or similar devices for engaging training simulations for industrial activities, such as mining or oil and gas extraction. "The problem with current training and orientation programs is that they are very disconnected from the actual experience of being on a mine site", said Vandrico CEO Gonzalo Tudela."The ability to experience a walk through of a site and identify the real locations of emergency equipment could revolutionize the way mining and other industrial companies train new employees."

Vandrico has been experimenting with the Oculus Rift since August and is eager to see the improvements coming in the next hardware iteration.

To learn more about the Oculus financing see this article by The Verge.

Wearable Robotics: The Rise of Human Body Augmentatio

Real-life wearable robotics, or bionics, have become the center of interest for many research and development firms across the globe. Exploring this new niche, an Italian firm called Perceptual Robotics Laboratory (Percro) has been able to build a machine known as “body extender”, which can lift up to 50 kg in each extending hand.

This suit, referred to as “exoskeleton”, is made of an external framework worn on the body that creates or augments energy used for limbs movement. Percro believes the technology has potential in the military, manufacturing as well as therapeutic sectors. It could be used to rescue earthquake victims by lifting heavy debris while looking for survivors, or to perform heavy-duty industrial work. Medical applications are also being looked into by firms such as Ekso, a Canadian company that already developed a Bionic Suit for medical purposes.

Similarly, Indego, an American firm specialized in medical engineering, has been working on the Indego Exoskeleton. Already, the Atlanta-based Shepherd Rehabilitation Center has made the technology available to one of its patients. The exosuit allows the user, who suffers from paralysis, to stand upright and walk again. Movements of the exoskeleton are controlled by the position of the upper body. For example, leaning forward makes the mechanism move forward, and leaning backward makes it sit down.

A different version of the software helps patients with incomplete spinal cord injury. Ryan Farris, one of the exoskeleton developers at Indego, says that subjects “have to intend to walk, and [...] have to make the effort and then we support them only as needed. The device is intelligent enough that as they get stronger, it weans them off of the support [...] so eventually they’re walking on their own.”

There are other exoskeletons on the market, and some testing over rough terrains and varying speeds is still being done. Humanbody augmentation clearly demonstrates potential in increasing physical abilities and experience. Thanks to these groundbreaking technological advances affiliated to the world of wearables, people will have the opportunity to benefit from a safer environment, new capabilities and easier heavy-duty work.

The Top 5 Most Interesting Wearable Devices

Wearable devices have come a long way since the first wristwatch was made for the Queen of Naples back in 1812. In fact, you don’t even need to travel too far into the past to understand how far wearable device functionality has come. Ever since Google Glass paved the path for wearables into the mainstream about two years ago, we have witnessed countless other devices follow suit, and dare I say, attempt to surpass the almighty Glass.

We are currently in the midst of the most rapid evolution of wearable devices that the world has ever seen - and we’re doing our best here at Vandrico to keep up. With that in mind, we thought it would be valuable to offer insight into some of the devices we feel are most interesting and necessary to know about at this moment in time. In terms of functionality, versatility, and utility, we feel that the five devices listed below truly highlight the magnitude of possibilities that wearable devices hold.


#1 - ATHOS

PRICE: $298.00 USD

Athos are hi-tech apparel garments that are worn on the body either as a shirt or pair of shorts. Each Athos garment contains a detachable hardware core which measures fitness data such as muscle effort, heart rate, balance and reps. Compared to an activity band that measures similar fitness data, Athos’ data is substantially more accurate and can collect much more information considering the proximity of it’s sensors on the body versus a simple wristband. Here’s an impressive feature: Athos can measure the activity of 14 different muscles, including biceps, triceps, trapezius, deltoids, glutes, and more. The sheer volume of data that can be collected is a feat of it’s own, and the best part is that it all syncs to your phone with actionable insights.

Besides the obvious fitness and athletic appeal, we think that Athos garments could prove to ber very useful for many branches of the medical industry. Perhaps even organizations like NASA may find utility in it…



PRICE: $499.00 USD

Unlike other head mounted displays that require additional headphones to be worn, the Avegant Glyph is an all-in-one device equipped with integrated headphones. At first glance, the Glyph looks like a pair of headphones ready to be worn by the world’s best DJ, however, the magic actually hides in it’s arched frame. Turn the Glyph 90 degrees down so the arch covers your eyes, and you are instantly submerged into another world. Visuals are projected directly onto the user’s retina, courtesy of two built-in projectors situated inside the arch. Quality of the visuals are not a concern, as the Glyph has been created in a way that eliminates the “screendoor effect” - which make pixels look like window panes from such a close distance. Additionally, style cautious users need not worry as the Glyph’s stylish design offers a swagger that is unparalleled by most other head mounted devices. The fact that the Glyph reached it’s $250,000 crowdfunding goal in it’s first 4 hours on Kickstarter definitely highlights the user sentiment for this device.

It is quite clear that the Glyph is aiming it’s efforts to enter the Entertainment and Music industries. However, we also see the Glyph’s virtual reality capabilities as potentially useful for workplace training purposes.


PRICE: $599.00 USD

The Jet by Recon Instruments is definitely one of the sleeker looking head mounted devices out there - something that scores it more points against it’s main rival, Google Glass. Essentially, the Jet is equipped with a heads-up display that presents the user with a raft of relevant information in real-time. In terms of functionality, it comes loaded with two additional sensors than Glass, including both a barometer and a thermometer. These sensors are used for measuring atmospheric pressure to forecast the weather or determine altitude and measuring temperature, respectively. With the overall user experience in mind, the Jet’s overall weight is much more balanced than Glass (which sometimes feels quite lopsided.) Furthermore, the optical sensor included in the Jet allow for users to interact with it in any condition, even if they are wearing gloves.

Overall, we see the Jet as a well thought out device (as clearly shown on our database) that can prove itself useful in many different situations. While Recon Instruments have mainly marketed the Jet to outdoor sports enthusiasts, we wouldn’t be surprised to see it make it’s way to the workplace in the near future.



PRICE: $149.00 USD

The Instabeat is a waterproof heart rate monitor that provides real-time visual feedback via its headsup display. Attached to a user’s swimming goggles, the Instabeat measures the heart rate from the temporal artery. For swimmers, this is an extremely useful device. Due to the Instabeat’s headsup display, swimmers can maintain focus as their vision is not impaired by the visual feedback. Considering the high level of competition of professional athletes, wearable technology is increasingly being used to measure and optimize performace. However, wearable technology for swimming is slightly more challenging, as besides having to be waterproof and precise, the the design of the device must not slow down the swimmer’s movement. As a former professional swimmer herself, founder and CEO Hind Hobeika has made sure that the Instabeat has been aerodynamically designed well enough to aid the highest level of swimmers.

While the design and utility of the Instabeat is intriguing enough, the unique way it measures a user’s rate from their temporal artery is quite interesting for us. Although this device may not have much potential in the workplace, we think this feature could potentially be very useful when combined with another device.



The SMI Eye Tracking Glasses are very unique compared to other head mounted devices. This device does not make phone calls or send reminders, rather, it tracks a user’s eye gaze and maps it in real-time. Imagine a market research firm being able to test exactly where customers look when shopping in a department store - so how does it all work? Well, the rim of the glasses are equipped with two cameras that capture the eye movements, map the gaze point, and embed it into the video. Using WiFi, these glasses can then stream directly onto either a mobile phone or computer, in real-time. Understanding how consumers interact with the environments around them is extremely useful data, however, it’s not solely useful for consumers. Athletes, such as soccer players, can use this device to understand the way they react to an opponent trying to steal the ball from them, and then train themselves to react accordingly.

Despite not being a regular head mounted device with a headsup display, the SMI Eye Tracking Glasses proves to be quite useful for collecting other important data. For the workplace environment, we can easily see a potential use for training and safety purposes. However, if this eye gaze mapping capability was to be combined with another heads up display, that would be one hell of a device.

So now that we’ve gone through these 5 devices, it’s fair to say that they each have a lot of individual qualities. While these devices are only a glimpse of what is available on our database, we think that the variety and uniqueness of each of the devices shown truly highlights the diversity of the wearables landscape. With each passing day, technology advances further, and we gain more insight. The possibilities for wearable devices is seemingly endless, and we are really looking forward to seeing how all of these devices evolve. Perhaps we will soon see a master class device that is equipped with every sensor and feature described in this post...regardless, we’ll be the first to let you know about it!


After four months of extensive research, the team at Vandrico has published the first Wearable Technology Database that consolidates all the existing and prototype wearable technology devices on the current market.

This interactive database classifies each device by name, technical specifications, applications and workplace benefits; while the main page also shows useful “market insights” that will help visitors wrap their head around the hot wearable tech trend. By making it clear, user-friendly and interactive, Vandrico wants to provide the public with a tool as accurate and up-to-date as possible. Visitors are encouraged to share their ideas, and help contribute if they see new information about a specific device or information that is inaccurate.

The efficient completion of this team project is another proof of Vandrico’s dedication to making wearable technology a familiar and prevailing part of people’s personal and professional lives. The company wishes to provide anyone interested in wearable devices with a great tool for identifying the best technology that will match their lifestyle, health or business goals.

Additionally, Vandrico is in the process of building a feature that will allow webmasters and bloggers to embed a widget of any device from the database into their website or articles. If you or anyone you know may be interested in using this feature, please Get in Touch With Us and we will notify you when it is ready.

You can View the Wearable Database Here or by visiting the link on the main menu at the top of this page.

Wearable Tech in Environmental Science

Micro wearable devices are already present in fitness, fashion, automotive and even medicine. Increasingly, wearables are revolutionizing performance and safety in industries such as mining, construction and shipping. Meanwhile in Hobart, Australia, a team of scientists is experimenting with wireless micro devices on some of the hardest workers in the world: honey bees.

By installing micro sensors on bees, Australia’s Commonwealth Scientific and Industrial Research Organization (CSIRO) is looking to find a solution for Colony Collapse Disorder, a mysterious disease that wipes out entire hives.

Scientists basically freeze the bee for few seconds, strap a 2.5 mm square chip on its back, release the subject, and track the bee’s behavior. Paulo de Souza, Lead Scientist at CSIRO says that “the sensors appear to have no impact on the bee’s ability to fly and carry out its normal duties”. He also states that "any change in their behavior indicates a change in their environment. If we can model their movements, we'll be able to recognize very quickly when their activity shows variation and identify the cause."

This experiment is proof of the rapid diversification of wearable device applications. It seems that all professional sectors are gradually identifying existent needs and opportunities for wearables!