Wearable Devices Used for Entertainment Applications

The following is a list of devices that have been geared towards entertainment purposes.

Entertainment is defined as providing amusement or pleasure to the user, including digital media playing capabilities (ex. playing music or a video on a device).


meMINI

Worn on the Body (Anywhere) and used for Entertainment & Lifestyle applications.
The meMINI is a wearable camera that can record events after they have happened by continuously recording on a loop. The user can choose to...

Xsens MVN

Worn on the Body and used for Entertainment applications.
The Xsens MVN is a family of full-body, wearable motion-capture devices aimed at professional animators. Human actors wear either strap-on...

HTC Vive

Worn on the Head and used for Entertainment & Gaming applications.
The HTC Vive is a Virtual Reality Goggle with movement sensor. The Vive also includes two controller stick that works in tandem with the...

Voice Caddie T1

Worn on the Wrist and used for Entertainment applications.
The Voice Caddie T1 Hybrid Golf GPS Watch is a golf-specific sport watch that also functions as a fitness tracker. As a golf watch, the...

Jumpy

Worn on the Wrist and used for Entertainment, Gaming & Lifestyle applications.
The Jumpy is a smartwatch designed for children that enables parents, guardians, and caregivers to keep track of the wearer. This wearable...